Handhelds

DHR Presents: Castlevania LoS Mirror of Fate

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Castlevania Lords of Shadow: Mirror of Fate is the latest installment of MercurySteams retelling of Konami's well known series. Does it stack-up to its father console title and past castlevania titles?  Read the rest of the review to find out in our latest installment of Dog House Reviews.

Castlevania LoS Mirror of Fate takes place in different timelines before and after lords of shadow. The prologue starts you off as Gabrielle before his adventure in lords of shadow, introducing you to the combat in the game. It ends with Gabrielle sealing away a Daemon with his variation of Blood Cross (so it looked since he painted a cross with his own blood after getting stabbed by the tail.) It also reveals that Gabrielle had a son by the name of Trevor,  which was kept secret from him due to the Mirror of fate fortelling that it would endanger the World. Because of this, the Order of Light took him in in secrecy soon after birth right when Gabrielle's adventure started. The game then continues a ton of years later with Simon Belmont (skipping over Trevors tale) waking up from his recurring nightmares of when his mother died to protect him as a child before being raised by mountain folk and vowing revenge against the Dragon Dracul aka Dracula*.

*Fun Fact: Gabrielle called himself Dracul, which meant dragon in old Romanian, instead of Dracula or his human name.

The game allows you to play through three characters and their storylines (four if you count the prologue with Gabrielle): Simon Belmont, Trevor Belmont, and *Non Spoiler* Alucard (who is actually Trevor so we will call him Trevorcard.) Simon's and Alucard's story take place at the same time while Trevor's takes place years before he turned. Each character has their own abilities and sub weapons; Simon using guardian spirits and classic castlevania subweapons like the throwing axe, Alucard using his passive and activative vamiric abilities or abilities he earned through drinking blood off of certain bosses, and Trevor using light and dark magics (Like Gabrielle from the Lords of shadow console port).

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Posted: 05 Mar 2013 19:17 by Tatsuya_Satoshi #9432
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Nice review!
I like the what the fur start.
I'd ask for you to go in detail, but that'd probably be spoilers for others. DX
NICE WORK!
Posted: 05 Mar 2013 20:14 by Acharky #9438
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Welp that settles it. Now I need a 3DS.

Custom Robo Arena DS Review

The US boxart

This is the fifth game in the Custom Robo series, and the second to get released to the US. Custom Robo is developed by NOISE and published by Nintendo. Anyway, the first title to get a US release was released to the gamecube, and it’s one of the best titles on that platform. A lot of people were worried about the DS game, and I hope with this review, we put those feelings to rest.

Warning, this review will contain spoilers, mostly concerning if this game has any ties to the gamecube Custom Robo game.

Read more: Custom Robo Arena DS Review
Posted: 20 Aug 2012 20:25 by Minty Phresh #5432
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I remember the old Custom Robo for gamecube :D
ahhh the memories...
I still cant believe I sold it :C
Posted: 20 Aug 2012 22:27 by Tatsuya_Satoshi #5440
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Minty Phresh wrote:
I remember the old Custom Robo for gamecube :D
ahhh the memories...
I still cant believe I sold it :C
I'm not going to dictate what you buy, but I'd say pick it back up.
Wasn't it so much fun?
Posted: 18 Apr 2013 17:39 by Vdrift #10688
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I can't disagree with your review. It's an amazing game and, I wish I could have own a copy of Custom Robo. Unfortunately, I only rented a game and did not have time to complete it. But it was amazing for the little time I could play it.

Awesome review here Tatsuya! :cheer:
Posted: 18 Apr 2013 18:00 by TriggerTonic #10693
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I was never much into games like these growing up, but now I see myself liking them more and more. What's not to love about robots?
Posted: 18 Apr 2013 18:14 by Tatsuya_Satoshi #10696
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Little cube robots.
The plot isn't that strong, though... Nor are the characters. At least compared to the Gamecube game.
A lot of the characters were like characters in Medabots without the likability but all of the quirkiness.
The art reminds me of Medabots so much design-wise.

Dragon Quest IX Review I'M BACK BABEY

Dragon Quest IX: Sentinels of the Starry Skies Review

Box Art :D

WARNING: IF YOU DON’T READ THIS REPORT AND GET READY FOR THE TEST ON IT, YOU ARE KICKED OUT OF SWINEDIMPLES ACADEMY. NO EXCUSES.

Okay, let’s be honest. This game isn’t, yanno, the most recent thing on the shelf. Besides remakes, it’s the most recent Dragon Quest title. It’s also the first one to have it’s first platform be a handheld device, this being the DS. THAT’S THE REASON WHY PEOPLE ARE IFFY ABOUT GETTING THIS GAME. So maybe, with this review, I can show you why your ideas about the game are wrong, and how it’s a noteworthy Dragon Quest title.

Yes, I just assumed that you, the reader, don’t consider DQIX doesn’t live up to the other titles. You can proceed to hate me now.

Read more: Dragon Quest IX Review I'M BACK BABEY
Posted: 19 Aug 2012 12:01 by enigma530 #5360
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Very well written review. I don't have a DS, so I won't be getting the game, but it's a good review.
Posted: 19 Aug 2012 14:48 by merryjest #5367
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I have this game but I never finished it... I got to pretty much almost to the very end and I was disappointed that the story felt so short, so I switched over to the Chrono Trigger DS release and didn't go back to finish DQIX.
Posted: 19 Aug 2012 18:55 by Tatsuya_Satoshi #5382
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merryjest wrote:
I have this game but I never finished it... I got to pretty much almost to the very end and I was disappointed that the story felt so short, so I switched over to the Chrono Trigger DS release and didn't go back to finish DQIX.
Sounds like you missed out. D: Well, maybe we can be eachother's guests.
Posted: 20 Aug 2012 20:27 by merryjest #5433
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i don't game online with my DS, it's such a fricking pain to get it to connect to my router XD
Posted: 20 Aug 2012 22:21 by Tatsuya_Satoshi #5437
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merryjest wrote:
i don't game online with my DS, it's such a fricking pain to get it to connect to my router XD
Awww, alright. Hopefully you built a strong party. :D

Theatrhythm Final Fantasy Review by Sef

 

theatrhythm_banner

Well, I know I’m late on the ball, but I feel like I can finally give a solid review of Theatrhythm Final Fantasy. The game came out last month, but I honestly needed a month to play it. Then when I was going to write this originally, I got sucked into the game and forgot about wanting to review it. So besides this being horribly delayed, let’s get this review going.

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Posted: 17 Aug 2012 09:53 by Tatsuya_Satoshi #5219
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Four out of Five Gunblades?
DON'T SHOOT ME, BRO. D:
I liked your in depth description of what the game's got.
You also show a history with FF which made this review seem more...
Professional?
Posted: 17 Aug 2012 12:11 by enigma530 #5225
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Interesting. I honestly laughed when I heard about a Final Fantasy rhythm game. Still probably not for me, but at least they did a good job on it.

Nice review.
Posted: 18 Aug 2012 04:29 by Tatsuya_Satoshi #5262
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Was this game as silly as the little mermaid world in KHII?
Posted: 18 Aug 2012 04:56 by SefHighwind #5266
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It's not silly in that way, it's way more badass. Besides I just got the battle theme for FF X, Boss Battle theme for FF IX, and the Last Boss Battle from FF III
Posted: 18 Aug 2012 07:28 by Tatsuya_Satoshi #5269
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SefHighwind wrote:
It's not silly in that way, it's way more badass. Besides I just got the battle theme for FF X, Boss Battle theme for FF IX, and the Last Boss Battle from FF III
Is it leagues above guitar hero? :D
Posted: 23 Aug 2012 18:32 by sodders #5473
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The actual fact that my favorite FFX song made it to DLC. Makes me want to get it

That song being "Challenge". Which got used maybe three times in the entire game.
Posted: 23 Aug 2012 19:30 by Tatsuya_Satoshi #5474
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sodders wrote:
The actual fact that my favorite FFX song made it to DLC. Makes me want to get it
That song being "Challenge". Which got used maybe three times in the entire game.
Good tastes. :D

DHR: Kingdom Hearts Demo Mini Review

alec_3ds

This morning I was skimming my 3ds store when I noticed the new demos and saw the Kingdom Hearts Dream Drop Distance (3Ds) Demo. Having already payed fully for the game I decided to see whats in store for me and upon playing through the tutorial and the story sampler they had in it, I gotta say I really cannot wait until the end of this month. As this is my first main mini review I do things differently than I do normal reviews, instead of putting my two cents worth on the stuff in it, I give you a breakdown on the new stuff that is in store as well as what I learned from playing the demo but I will give my thoughts on stuff like graphics, music, controls, etc.

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Posted: 03 Jul 2012 05:27 by Tatsuya_Satoshi #4494
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Could you get Dream Animalalalalalallas?

Resident Evil Revelations Review by Mav Fair

Resident Evil Revelations Logo

The Resident Evil franchise as we all know, has been going down for the past three games when it comes to the plot, horror, and basic feeling to the whole thing. We noticed the game go from worrying about whats around the next corner and surviving by resources to ammo dropped from everything to the point where you could go Rambo throughout a whole chapter with a shotgun. All hope seemed lost until Capcom released their most recent title for the Nintendo 3DS handheld called Resident Evil Revelations.

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