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Saturday, 14 February 2015 09:44

inFamous: First Light: Less is More

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This week, enigma explains why inFamous: First Light's removal of the karma system drastically improves the game.

Saturday, 07 February 2015 09:31

Impressions: inFamous: Second Son

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This week, enimga plays the newest entry in the inFamous franchise: inFamous Second Son. Does it live up to its predecessors, or did it not work out quite as well as intended?

Saturday, 31 January 2015 08:20

Impressions: Deadly Premonition: Director's Cut

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This week, enigma plays a bizarre little gem in Deadly Premonition: Director's Cut.

This week, enigma takes an in-depth look in how the HD release of Birth by Sleep, in the 2.5 HD ReMIX. Find out if it holds up with a new HD coat of paint.

Saturday, 17 January 2015 09:11

Kingdom Hearts 2: The Worlds At Large

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This week, enigma closely analyzes one of the key central premises in Kingdom Hearts, and discusses several sections of Kingdom Hearts 2 where they it does not seem to apply.

Friday, 09 January 2015 18:00

Persona Q: Shadow of the Pacing

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This week, enigma finishes Persona Q and discusses its fundamental problems with the way its gameplay is paced.

This week, engima takes a closer look at both Far Cry 3 and Wolfenstein: The New Order, hoping to highlight both how they are surprisingly similar, yet drastically different.

This week, enigma discusses how the Nemesis System positively impacted Middle Earth: Shadow of Mordor.

Wednesday, 17 December 2014 18:00

Assassin's Creed: Unity: Giving Players Freedom

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After going over the bad, enigma takes a week to discuss the more positive parts of Assassin's Creed: Unity.

Friday, 12 December 2014 18:00

Assassin's Creed: Unity: The Broken Shell

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Enigma goes over the fundamental problems inherent to Assassin's Creed: Unity.

Friday, 05 December 2014 18:00

Assassin's Creed: Rogue: A Change in Perspective

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This week, engima has enough of Shin Megami Tensei games and decides to talk about an old topic: The Assassin's Creed series.

Friday, 28 November 2014 18:00

Impressions: Shin Megami Tensei IV

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This week, enigma finally finishes up with Shin Megami Tensei by playing Shin Megami Tensei IV.

Friday, 21 November 2014 18:00

Impressions: Soul Calibur 2

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This week, enigma dives into an old tales of souls and swords. Does it stand up to enternal retellings?

Saturday, 08 November 2014 18:00

Impressions: Shin Megami Tensei: Nocturne

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This week, enigma tries out SMT: Nocturne, one of the most infamous JRPGs from the PS2-era.

Friday, 31 October 2014 19:00

Impressions: Project X Zone

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This week, enigma attempts to explain his immense dislike of Project X Zone.

Friday, 24 October 2014 19:00

Impressions: Persona 4 Arena: Ultimax (Part 2)

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Enigma finishes his discussion of Persona 4 Ultimax, discussing the gameplay and technical aspects.

Friday, 17 October 2014 19:00

Impressions: Persona 4 Arena: Ultimax (Part 1)

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In the first of a two-part article, enigma talks about the many successes and failings of Persona 4 Arena Ultimax's story and presentation.

This week, enigma talks about Digital Devil Saga 2 and his thoughts on the game.

Enigma talks about Digital Devil Saga, an classic JRPG from the PS2-era.

Friday, 19 September 2014 19:00

Are RPGs Even Allowed to Have Good Combat?

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After playing so many RPGS, enigma ponders whether or not it is even possible for them to have "good" combat.

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