Saturday, 18 October 2014 00:00

Impressions: Persona 4 Arena: Ultimax (Part 1)

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In the first of a two-part article, enigma talks about the many successes and failings of Persona 4 Arena Ultimax's story and presentation.

Sunday, 12 October 2014 00:00

Teamwork: The Link and Zelda Story

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The Legend of Zelda has to be one of most known game series in modern history. So, why is the title so misleading? Let’s think about this for a moment. What does a Zelda game usually encompass? A grand adventure, an evil villain plotting on taking over the world, big dungeons, huge monsters, treasure, a legendary sword and a young boy named Link. But wait, a boy named Link? Where’s Zelda? You would figure in such a blatant title that we would be playing as the titular character but no. Why are we playing as a boy named Link? Where is Zelda in all of this? Why is Link deemed to be the hero of Hyrule?

This week, enigma talks about Digital Devil Saga 2 and his thoughts on the game.

Saturday, 04 October 2014 00:00

Impressions: Shin Megami Tensei: Digital Devil Saga

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Enigma talks about Digital Devil Saga, an classic JRPG from the PS2-era.

Wednesday, 01 October 2014 00:00

Sef's Obscure Game Gallery: No One Can Stop Mr. Domino

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Normally when I start a “Sef's Obscure Game Gallery” piece, I weave a story that summarizes the opening of the game in creative fashion. These have ranged from my detailed openings found in Snatcher and the Myst series to the more unique games such as Ronald McDonald's Treasure Land Adventure and the Mario Education games. However, for the first time in my series, I have hit a game that has no story to speak of. To top it all off, this game is so obscure and so nonsensical, that I am willing to do my best to capture the soul and heart of it. Bare with me folks, because this is my own story for this week's game: No One Can Stop Mr. Domino!

Tuesday, 30 September 2014 00:00

The Roost: The History of Super Smash Brothers

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I apologise for my lack of content lately. This was originally going to be an article about whether or not Smash on 3DS and Wii U were competitively viable. Which is why I took the past few weeks to research and learn more about the competitive scene and what made Brawl so bad for it, and in doing so I realised how little I actually care about competitive Smash and the glitches and bugs people exploit in order to play Melee competitively. So instead I decided to do something I love for the fighting franchise I hold so dear to me. The history of Super Smash Brothers!

Saturday, 20 September 2014 00:00

Are RPGs Even Allowed to Have Good Combat?

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After playing so many RPGS, enigma ponders whether or not it is even possible for them to have "good" combat.

This week, enigma goes back into old-school Shin Megami Tensei games with Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon. Find out whether this classic game holds up to the test of time.

Tuesday, 09 September 2014 00:00

The Roost: What is a "Gamer"?

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Hello all and welcome once again to The Roost. Shortly before posting my last article on the site I ran into a certain picture on Facebook. It was a very nice picture that I liked made by a very talented artist. What I didn’t like about it was the captioning someone had put over it. It read “Oh you’re a gamer? Repost and name 28 games other than Minecraft and Angry Birds”. So today on The Roost, we’ll be discussing a question I came up with after seeing this. What exactly is a “gamer”?

Friday, 05 September 2014 00:00

How Microtransactions Ruined Dead Space 3

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This week, enigma explains how the simple inclusion of Microtransactions completely destroyed Dead Space 3.

Wednesday, 03 September 2014 00:00

The Roost: The History of the Nintendo Entertainment System

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Welcome once again to The Roost. When I was doing my history articles about the console giants I did leave out one major player, Nintendo. Kind of funny considering they are my personal favourite. But it’s time to right the wrong. This is the history of the Famicom, also known as the Nintendo Entertainment System.

Friday, 29 August 2014 00:00

Impressions: Dead Space 3

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Enigma really hates Dead Space 3. Find out why here!

Friday, 22 August 2014 00:00

Impressions: Injustice: Gods Among Us

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Enigma plays Injustice: Gods Among Us. Find out whether he though it was as amazing as Superman, or as detestable as Lex Luthor.

Tuesday, 19 August 2014 00:00

The Roost: Top 10 Mario Power-ups

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Hello and welcome back to the Roost where we’ve gone from a series of articles meant to spark thought provoking discussion, to history, to a “Some Thoughts On” rip-off, to a top 10 list! But this isn’t just any top 10 list, this is my Top 10 Power-ups from Super Mario Bros.

Monday, 11 August 2014 00:00

Impressions: Kingdom Hearts: Final Mix

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Engima replays Kingdom Hearts, this time with the Final Mix content. Find out his thoughts in this impressions article.

Monday, 11 August 2014 00:00

Sef's Obscure Game Gallery: Japanese Simulation

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This edition of Sef's Obscure Game Gallery goes on a trip overseas to see the Japanese take on the simulator genre! Games featured on this edition include Densha DE GO!, Toyko Bus Guide, and Power Shovel!

Wednesday, 06 August 2014 00:00

IndieBox Q&A with President James Morgan

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Lately there seems to be a monthly subscription box for everything. From shavers to food to underwear, everyone’s looking for that mystery monthly fix. IndieBox is an inventive new player in the subscription box industry that combines two of our favorite things: indie games and collectible trinkets. James Morgan, the President of IndieBox, is leading the charge for this creative venture and graciously offered to answer a few of our questions about the company, its founding, and its future.


Monday, 04 August 2014 00:00

The Roost: MMO Payment Models

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Hello and welcome once again to The Roost. I’m sure you’ve probably dabbled in the MMO before, commonly known as the WoW-clone in many cases. But have you noticed recently that many have either dropped, or never even adopted a subscription model and instead have decided on one-time payments or keeping itself running through microtransactions? Today on The Roost we’ll analyse this trend and see what it holds for the future of MMO gaming.

Saturday, 02 August 2014 00:00

Impressions: Shadowrun Returns

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Enigma discusses exactly why he loves Shadowrun Returns as much as he does.

Tuesday, 29 July 2014 00:00

Why Are Simulation Games Fun?

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Welcome again one and all, ladies and gentlemen, Sim and Mii alike. This is The Roost, and today we will be talking about what exactly makes simulation games fun. With the insane success of games like Simcity, Goat Simulator, and Tomodachi Life, we have to wonder why? What makes simulating life [whether it be of people, goats, or airports] such an interesting concept for a game? I mean aren’t games supposed to be a way to escape life?

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