For a genre pronounced dead more than a decade ago, the adventure genre has seen an exhorbitant amount of activity recently. The apparent reanimation process was jumpstarted by Tim Schafer's successful Kickstarter funding in March of last year, successfully funding at $3,336,371 to produce an old-school adventure game. On its heels came the Sierra Renaissance, where the majority of Sierra alumni funded successful kickstarters of their own. Jim Walls has recently announced that he, too, will be starting a kickstarter in order to create a police game similar to his series with Sierra, Police Quest... but perhaps the most exciting recent news on the renaissance of the genre comes from Ragnar Tornquist, the creator of The Longest Journey.
The Longest Journey, admired as one of the best adventure games in the genre, and its sequel Dreamfall were part of a planned trilogy- which ended in a heart-rending cliffhanger in 2006's Dreamfall. Tornquist was then tapped to develop The Secret World for Funcom, and all develoment of the final chapters seemed to have gone the way of vaporware such as Beyond Good and Evil 2. Seven years later, however, Tornquist has announced the founding of an independent studio (Red Thread Games) under which he will continue to develop the Longest Journey IP. Showing his commitment to the project, he has also stepped down as Game Director for The Secret World.
The news of the much-awaited sequel to a beloved IP has sparked a fire in Kickstarter: the campaign has reached two thirds of its funding in only two days, surpassing the half a million dollars mark and seeming to be well on its way to reach (and perhaps surpass) its $850,000 goal. The love of the fans for the franchise clearly created momentum, but the material that Red Thread Games has put on its kickstarter page that shows the company's professionalism and know-how in how to pitch a product: fully rendered street scenes of different locations in Arcadia, as well as a gorgeous rendition of protagonist Zoe Castillo in-game engine show that there has already been a considerable amount of work put into the chapters. Tornquist has gone on record to reassure fans that the game will return to its traditional adventure roots, instead of including the poorly-implemented and much-criticized action elements found in Dreamfall.
Interested gamers should head over to the Kickstarter page. Tornquist has promised more updates and the revealing of the second protagonist throughout the kickstarter campaign.